Age: 37
Gender: male
Chakra Nature: Water, Wind
Village: Sunaga
Appearance: he has long thick black hair. his eyes are blue. he wears a long black cloak over his armor. under the cloak he wears a black samue with 2 pouches, one on each leg.
Personality: he is mostly kind hearted after seeing his best friend get murderedin front of him, he tries to save everyone from going through what he did. once a year around the the day his friend was killed on he becomes very sad.
Likes: fishing, training, learning new techniques, protecting people, skating, nature
Dislikes: may 15th, shrimp, no one around
Weapons:-he has 2 pouches one on each leg with in the right holds, Kunai & Shuriken, wire, explosive tags, and one wind mill shuriken. The left pouch is full of needles
Ninjutsu:
-Ayatsuito no Jutsu - String Reeling Technique
rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
Requirements: Wire.
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent.
-Bunshin no Jutsu - Clone Technique
rank: E
Range: -
Type: Bunshin, Supplementary
Requirements: None
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a substanceless copy of the ninja. The copy serves can serve as a distraction or as means to confuse their opponent. As soon the the Bunshin gets attacked or comes into contact with the opponent, they will disappear in a puff of smoke.
-Fukumi Hari - Hidden Needles
rank: D
Range: Close (0m ~ 5m)
Type: Short-Term, Attack
Requirements: None
Description: Fukumi Hari is a Ninjutsu technique that ables you to call forth needles into the mouth and then spit them at the opponent with great accuracy.
-Henge no Jutsu - Transformation Technique
rank: D
Range: -
Type: Short-Term, Supplementary
Requirements: None
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to tranform themself into any person or object. This allows the ninja to move with stealth or to trick their opponents.
-Kai - Release
rank: D
Range: -
Type: Short-Term, Supplementary
Requirements: Chakra Control equal or higher to your opponent
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
-Kawarimi no Jutsu - Change of Body Stance Technique
rank: D
Range: -
Type: Short-Term, Supplementary
Requirements: Something to replace with
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
-Nawanuke no Jutsu - Escaping Skill
rank: D
Range: -
Type: Short-Term, Supplementary
Requirements: None
Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds.
-Kirigakure no Jutsu - Hidden Mist Technique
rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Long-Term, Supplementary
Requirements: None
Description: Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist ninja. The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target.
-Tsubame Fubuki - Snow Storm Swallows
Art: Ninjutsu
Rank: D
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Description: Hyouton Tsubame Fubuki is a Ninjutsu technique utilizing the Ice Element. The user will create ice swallows, which they can launch at an opponent. As they fly through the air, these deadly birds can hone in on their target.
Limit: Hyouton Element.
-Mizurappa - Violent Water Wave
Skill: Ninjutsu
Rank: C Rank
Effect: After forming the needed handseals, the user will expel a strong jet of water at his opponent.
-Mizu no Muchi - Whip of Water
rank:C
Range: Close (0m ~ 5m)
Type: Attack, Supplementary, Short-Term
Requirements: Water
Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion.
-Mizukuri no Yaiba - Sword of Draining
rank:C
Range: Close (0m ~ 5m)
Type: Attack, Short-Term
Requirements: Water
Taikigakure Ryuu: Mizukuri no Yaiba (Hidden Waterfall Style: Sword of Draining) is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade.
-Suirou no Jutsu - Water Prison Technique
rank: B
Range: Close (0m ~ 5m)
Type: Supplementary, Long-Term
Requirements: Water
Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
- Water Clone Jutsu - Mizu Bunshin no Jutsu
Rank: C
range: Close(0m-5m) Mid(5m-10m)
type:Supplementary
requirements:none
Water Clone Jutsu is a Ninjutsu technique similar to Shadow Clone Jutsu, except the clone's primary component is water. Unlike a normal clone, a Water Clone is able to carry out small attacks, and move around over a more vast area. The clone can't travel too far away from the original body, though. After being hit, it will turn into a mere puddle.
-Hitei Mushou - Flying Nail Mist Pierce
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Requirements: Small Nails
Ninpou - Hitei Mushou is Ninjutsu technique that After forming the needed handseal, you will emit a flying mist of small nails from your mouth. These small nails can travel towards his opponent at quite a distance.
-Daitoppa - Great Breakthrough
Character Use: Orochimaru
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Fuuton Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
-Sensatsu Suishou - Death by a Thousand Flying Water Needles
Rank: B
Note: Special Bloodline Technique
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Sensatsu Suishou is a Ninjutsu technique unique to Haku's bloodline. Unlike every other hand seal, Haku is able to create the technique by forming hand seals on only one hand. To create the needles, Haku forms the needed hand seal and then kicks water into the air with his foot. The water then rises into the air and takes the form of a thousand needles. These needles then come raining down on his target.
-Haryuu Mouko - Destruction Dragon Fierce Tiger
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Haryuu Mouko is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, an ice tiger will rise from the surrounding ice to strike out against its target. Its cold nature can freeze any nearby water, and its large mass can cause a large amount of damage when it impacts.
-Amagumo - Rain cloud
Rank: C
Range: Close (0m ~ 5m) Mid (5m ~ 10m) Type: Attack
Raining clouds is an attack the creates rain clouds up to 10m away from the user. The clouds will rain down on both the enemy and user unless farther the n10m
-Makyou Hyoushou - Demonic Ice Crystal Mirrors
Rank: A
Note: Special Bloodline Skill
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Makyou Hyoushou is a Ninjutsu technique unique to Haku's bloodline. After forming the necessary hand seals, nearby water forms long flat mirrors 360 degrees around the target. Haku himself then places himself inside one of the mirrors. Once inside the mirror, Haku can then using the mirror reflections to confuse his target. Utilizing the reflections, Haku can then almost instantaneously move from one mirror to the other. Due to the speed, his target will appear to be moving in slow motion. Because of this he can then unleash numerous needles into his opponent with little difficulty. Using this technique for long periods of time however, will quickly use up Haku's chakra.
Hahonryuu - Destruction Torrent
Rank: Unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack, Defense
Suiton Hahonryuu is a Ninjutsu technique utilizing the Water Element. To use this technique Yamato will generate water to use against his opponent. This technique was seen in conjunction with Naruto's Wind Element Rasengan. These two attacks combined together to form Gufuu Suika, a large rotating water and wind vortex.
Hyourou no Jutsu - Ice Prison Technique
Rank: Unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack, Defense
Hyourou no Jutsu is a Ninjutsu technique used by the Snow ninja Kakuyoku Fubuki. After forming the needed handseals, Fubuki will touch the ground, causing columns of ice to rise from the ground at her foe. If caught, the ice will rise up around her target and imprison them. She can also use this technique as a defensive measure, raising the ice to form a shield against incoming attacks.
Goshokuzame - Five Sharks Eating
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Suiton Goshokuzame is a Ninjutsu technique utilzing the Water Element. Kisame will form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below.
Daibakufu no Jutsu - Grand Waterfall Technique
Rank: A
Range: Mid (5m ~ 10m), Far (10m+)
Type: Attack
Suiton Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
Daibakuryuu no Jutsu - Great Exploding Current
Rank: -
Range: Close (0m ~ 5m)
Type: Attack
Special Note: Anime Only
Suiton Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.
Baku Suishouha - Bursting Water Collision Waves
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Supplementary
Suiton Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kisame will expel water from his gullet. This will then expand into a large volume of water. Being from the Water Country, Kisame is at home with this type of jutsu. He can control the water by riding on top of the waves.
Mizu no Tatsumaki - Tornado of Water
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack, Defense
Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Reppushou - Gale Wind Palm
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack, Supplementary
Fuuton Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Nagato will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.
Shunshin no Jutsu - Body Flicker Technique
Rank: D
Range: -
Type: Supplementary
Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Suiryuudan no Jutsu - Water Dragon Projectile Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Suiton Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.
Suikoudan no Jutsu - Water Shark Projectile Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Suiton Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.
Suigadan - Water Fang Projectile
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack
Suiton Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.
Suijinheki - Water Encampment Wall
Rank: B
Range: Close (0m ~ 5m)
Type: Defense
Suiton Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Taihoudan - Large Projectile
Rank: -
Range: Close (0m ~ 5m)
Type: Attack
Suiton Taihoudan is a Ninjutsu technique utilizing the Water Elements. Amachi will generate water in his mouth and spit it as a stream at his target.
Takitsubo no Jutsu - Waterfall Basin Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Suiton Takitsubo no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja will do the necessary hand seals to create a large volume of water. Yamato used this technique in conjunction with Earth Style Doryuu Jouheki. This allowed him to form a large waterfall.
Souryuu Boufuusetsu - Twin Dragon Blizzard
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Souryuu Boufuusetsu is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, Dotou will thrust his arms to send out twin black ether-like dragons to strike his opponent. As they flies through the air they will begin to turn, creating a large dark tornado.
Chikatsu Saisei no Jutsu - Healing Resuscitation Regeneration
Rank: A
Range: Close (0m ~ 5m)
Type: Supplementary
Chikatsu Saisei is an advanced medical Ninjutsu technique. The technique allows the medical ninja to use the hair of the one injured as a medium to reconstruct damaged body tissue. The extent of the damage will control how difficult and long the procedure is. The injured person will be placed in the center of a square marked with rites for the procedure. One medical ninja will sit at each corner to provide precise chakra control to help in the cell conversion process. Another medical ninja will sit at the lead to guide the process.
Edo Tensei - Resurrection to the Impure World
Rank: S
Range: -
Type: Supplementary
Kuchiyose Edo Tensei is a Ninjutsu technique which had been forbidden because of its dark nature. The technique involves the summoning of dead souls from the afterlife back into the real world. Normally Kuchiyose (summoning) involves the use of the caster's blood as compensation for summoning, Edo Tensei is different though. The ninja will first sacrifice a living person to provide the vessel that the dead soul will inhabit. The dead body will then be incased in ash and dirt to resemble the soul of the person that was resurrected. When the ninja wishes to recall the souls, a portal will open in the ground and the caskets holding the bodies will appear. When the caskets open the bodies will be grey and in a state of minor decay. At this point the dead souls are able to remember their past life, but they are at the command of the one who summoned them. One final act will fully wipe out their conscious and make them under the command of the one who summoned them. The ninja will place a fuda (charm/tag) of some form into the head of the body. This will then give vitality back to the body and make it a pure killing machine.
When a portion of the dead body is damaged, the ash and dust will merely return and fix the damaged body part. The only way currently known to stop the resurrected person, is to utilize the Shiki Fuujin technique and remove the soul from the body.
Fushi Tensei - Living Corpse Reincarnation
Rank: S
Range: -
Type: Supplementary
Fushi Tensei was a specially developed Ninjutsu technique developed by Orochimaru. The technique prevents death by allowing the caster to leave his body and inhabit the body of another. This allows one to remain in the world forever as they are not restrained by the age limits placed on ones physical body. When Orochimaru takes over the body the original individual is not totally wiped out, a small piece of them remains behind to become a part of Orochimaru's subconscious. Orochimaru wished to use this technique to take over the body of an Uchiha clan member, this would allow him greater ability to fulfill his goal of learning all the jutsu of the world. When Orochimaru switches bodies, he is forced to inhabit that body for a period of years before he will be able to use the technique again.
genjustu:
-Kasumi Juusha no Jutsu - Mist Servant Technique
rank:C
Range: Close (0m ~ 5m)
Type: Long- Term, Supplementary
Requirements: Genjutsu
Kasumi Juusha no Jutsu is a Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it
-Kori Shinchuu no Jutsu - Sly Mind Affect Technique
Character Use: Kagari, Mubi, Oboro
Rank: C
Range: Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.
Taijutsu: none at the moment
Bloodline: hyouton
Weakness: his weakness is of that of the fire element(ZibraZ help me think of more weaknesses)
History: He was orignally from the Mist village but he was out of his 1st mission, missing ninja ambushed him and his teamates. he owke up and found he was lost ithe desert, he lost all memories from befor that day. the Kazekage took him in after he noticed his great abilities.









--
In Physics:
Colin: WHAT THE HELL!? WHAT IS THIS T DOING HERE! WHAT IS A T?
Me: Well, you see Colin, when a Mommy T and a Daddy T love each other alot, they-
Colin: But it's a big T.
Me: Oh, then it's a pedophile, we don't take kindly to those T's.
--
as the world grows lighter around you, you grow darker and darker inside waiting for that one friend to help you along the journey ahead
--
I am your essence of darkness. My eyes... burn you like two firey orbs. I am the shadow that won't go away...
--
as the world grows lighter around you, you grow darker and darker inside waiting for that one friend to help you along the journey ahead
--
I am your essence of darkness. My eyes... burn you like two firey orbs. I am the shadow that won't go away...
--
as the world grows lighter around you, you grow darker and darker inside waiting for that one friend to help you along the journey ahead
--
I am your essence of darkness. My eyes... burn you like two firey orbs. I am the shadow that won't go away...
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